Development Session – Odin and Assembly. Implementing timers in Flax.
This video shows an open and honest real-time session with one of our developers talking through the process of implementing timers within the Flax engine using the Odin programming language developed by Ginger Bill, @GingerGames and the resultant assembly code within Flax needed to use them. It also discusses our internal approaches, practises, methodologies, and the creation of the needed tooling required to set up such a project. It also…







