Learning Lua: Part 16 Using Modules in Lua

Unlock the power of Lua programming with my latest book, “Learning Lua.” Whether you’re a beginner or an experienced coder, this comprehensive guide will take you on a journey to mastering Lua. Get your copy now:

πŸ“˜ eBook: https://burtonsmediagroup.com/learning-lua/
πŸ“š Paperback on Amazon: https://www.amazon.com/dp/B0CFZBYHBZ?ref_=pe_3052080_397514860

Learn to program in Lua. Lua is a popular scripting language that is widely used by many apps and game engines including #Roblox, #Solar2D (formerly Corona SDK), #Manticore, #Cocos2D, #Cocos2dx, #Defold, #neovim, #minetest, #O3DE, #WoW, Adobe #Lightroom, and many other great tools.

In Part 16, we learn about using and creating modules to simplify creating Lua apps. Modules allow the easy reuse of previous program code and to take advantage of other code libraries.

See more of Dr. Burton’s tutorials and textbooks at http://BurtonsMediaGroup.com
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Talky Beat by Twin Musicom is used in the outro and is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/). Source: http://www.twinmusicom.org/song/265/talky-beat Artist: http://www.twinmusicom.org