What is the “using UnityEngine;” part on top of scripts?

We are going to learn about namespaces in C# for Unity Engine.

Namespaces are going to be really important, not now, but as we improve our coding, as it generally cleans up your code, and helps avoid naming conflicts among classes.

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#gamedevelopment #csharp #programming #unity3d #namespaces

If you have any questions, comment below, and I will try to answer them to the best of my knowledge.

Thank you for watching the video and reading this description. Take care.